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1. Idea: Preloading elements - in Player Features and Ideas Discussion [original thread]
To reduce server load and to prevent people from changing regions and stations too often in a short amount of time.
- by Cassandra Irvine - at 2012.01.28 17:17:00
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2. Idea: "To the mission" button - in Player Features and Ideas Discussion [original thread]
Ah, but that is no problem. The button could have a < and > button to the left and right if you have several missions in the same system. With those you can quickly switch between the missions. In this case the mission name would have to go ...
- by Cassandra Irvine - at 2012.01.28 16:58:00
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3. Idea: Preloading elements - in Player Features and Ideas Discussion [original thread]
No, of course I am not sure. But to me it seems that this is only to feign activity for when the session change timer still is counting down. And when you leave the hangar nothing actually has been loaded yet, so yes, it might be possible that it ...
- by Cassandra Irvine - at 2012.01.28 16:36:00
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4. Idea: "To the mission" button - in Player Features and Ideas Discussion [original thread]
As a mission runner I've often theought that the addition of a handy "warp to mission" button would be a nice addition. This button would appear if you have an accepted mission and are in the right solar system. Pressing the button warps you to t...
- by Cassandra Irvine - at 2012.01.28 14:15:00
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5. Idea: Preloading elements - in Player Features and Ideas Discussion [original thread]
Hi, when leaving a station there will be a fake loading screen during which to my knowledge nothing really happens. After that you exit to space and space will be loaded, things outside will "pop" in and eventually finish loading. Since the game a...
- by Cassandra Irvine - at 2012.01.28 13:28:00
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6. Font shadowing - in Player Features and Ideas Discussion [original thread]
First and last bump because I got the feeling that this thread disappeared from the first pages rather too quickly due to massive neocom whineage.
- by Cassandra Irvine - at 2012.01.26 07:35:00
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7. Font shadowing - in Player Features and Ideas Discussion [original thread]
With the new Crucible backgrounds some really bright spots have been introduced to the game. Especially Amarr space can be quite bright and therefore making the white font of UI elements over the 3D visualisation quite difficult to read. My idea/s...
- by Cassandra Irvine - at 2012.01.24 13:08:00
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8. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
There aren't enough posts in here thanking Gripen for this wonderful tool! Thanks so much, I love it and it really helps a ton. And it is free :D You are awesome!
- by Cassandra Irvine - at 2012.01.24 12:34:00
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